Commit 38c2c465 by xiongziliang

完善mp4推流

parent ea4f9a0c
...@@ -33,10 +33,12 @@ using namespace toolkit; ...@@ -33,10 +33,12 @@ using namespace toolkit;
namespace mediakit { namespace mediakit {
#ifdef ENABLE_MP4V2 #ifdef ENABLE_MP4V2
MediaReader::MediaReader(const string &strVhost,const string &strApp, const string &strId) { MediaReader::MediaReader(const string &strVhost,const string &strApp, const string &strId,const string &filePath ) {
auto strFileName = filePath;
if(strFileName.empty()){
GET_CONFIG_AND_REGISTER(string,recordPath,Record::kFilePath); GET_CONFIG_AND_REGISTER(string,recordPath,Record::kFilePath);
strFileName = recordPath + "/" + strVhost + "/" + strApp + "/" + strId;
auto strFileName = recordPath + "/" + strVhost + "/" + strApp + "/" + strId; }
_hMP4File = MP4Read(strFileName.data()); _hMP4File = MP4Read(strFileName.data());
if(_hMP4File == MP4_INVALID_FILE_HANDLE){ if(_hMP4File == MP4_INVALID_FILE_HANDLE){
...@@ -302,15 +304,19 @@ void MediaReader::seek(uint32_t iSeekTime,bool bReStart){ ...@@ -302,15 +304,19 @@ void MediaReader::seek(uint32_t iSeekTime,bool bReStart){
MediaSource::Ptr MediaReader::onMakeMediaSource(const string &strSchema,const string &strVhost,const string &strApp, const string &strId){ MediaSource::Ptr MediaReader::onMakeMediaSource(const string &strSchema,
const string &strVhost,
const string &strApp,
const string &strId,
const string &filePath,
bool checkApp ){
#ifdef ENABLE_MP4V2 #ifdef ENABLE_MP4V2
GET_CONFIG_AND_REGISTER(string,appName,Record::kAppName); GET_CONFIG_AND_REGISTER(string,appName,Record::kAppName);
if (checkApp && strApp != appName) {
if (strApp != appName) {
return nullptr; return nullptr;
} }
try { try {
MediaReader::Ptr pReader(new MediaReader(strVhost,strApp, strId)); MediaReader::Ptr pReader(new MediaReader(strVhost,strApp, strId,filePath));
pReader->startReadMP4(); pReader->startReadMP4();
return MediaSource::find(strSchema,strVhost,strApp, strId, false); return MediaSource::find(strSchema,strVhost,strApp, strId, false);
} catch (std::exception &ex) { } catch (std::exception &ex) {
......
...@@ -41,19 +41,56 @@ namespace mediakit { ...@@ -41,19 +41,56 @@ namespace mediakit {
class MediaReader : public std::enable_shared_from_this<MediaReader> ,public MediaSourceEvent{ class MediaReader : public std::enable_shared_from_this<MediaReader> ,public MediaSourceEvent{
public: public:
typedef std::shared_ptr<MediaReader> Ptr; typedef std::shared_ptr<MediaReader> Ptr;
MediaReader(const string &strVhost,const string &strApp, const string &strId);
virtual ~MediaReader(); virtual ~MediaReader();
static MediaSource::Ptr onMakeMediaSource(const string &strSchema,const string &strVhost,const string &strApp, const string &strId);
public: /**
* 流化一个mp4文件,使之转换成RtspMediaSource和RtmpMediaSource
* @param strVhost 虚拟主机
* @param strApp 应用名
* @param strId 流id
* @param filePath 文件路径,如果为空则根据配置文件和上面参数自动生成,否则使用指定的文件
*/
MediaReader(const string &strVhost,const string &strApp, const string &strId,const string &filePath = "");
/**
* 开始流化MP4文件,需要指出的是,MediaReader对象一经过调用startReadMP4方法,它的强引用会自持有,
* 意思是在文件流化结束之前或中断之前,MediaReader对象是不会被销毁的(不管有没有被外部对象持有)
*/
void startReadMP4();
/**
* 设置时移偏移量
* @param ui32Stamp 偏移量,单位毫秒
* @return
*/
bool seekTo(uint32_t ui32Stamp) override; bool seekTo(uint32_t ui32Stamp) override;
/**
* 关闭MediaReader的流化进程,会触发该对象放弃自持有
* @return
*/
bool close() override; bool close() override;
/**
* 自动生成MediaReader对象然后查找相关的MediaSource对象
* @param strSchema 协议名
* @param strVhost 虚拟主机
* @param strApp 应用名
* @param strId 流id
* @param filePath 文件路径,如果为空则根据配置文件和上面参数自动生成,否则使用指定的文件
* @param checkApp 是否检查app,防止服务器上文件被乱访问
* @return MediaSource
*/
static MediaSource::Ptr onMakeMediaSource(const string &strSchema,
const string &strVhost,
const string &strApp,
const string &strId,
const string &filePath = "",
bool checkApp = true);
#ifdef ENABLE_MP4V2 #ifdef ENABLE_MP4V2
private: private:
void seek(uint32_t iSeekTime,bool bReStart = true); void seek(uint32_t iSeekTime,bool bReStart = true);
inline void setSeekTime(uint32_t iSeekTime); inline void setSeekTime(uint32_t iSeekTime);
inline uint32_t getVideoCurrentTime(); inline uint32_t getVideoCurrentTime();
void startReadMP4();
inline MP4SampleId getVideoSampleId(int iTimeInc = 0); inline MP4SampleId getVideoSampleId(int iTimeInc = 0);
inline MP4SampleId getAudioSampleId(int iTimeInc = 0); inline MP4SampleId getAudioSampleId(int iTimeInc = 0);
bool readSample(int iTimeInc, bool justSeekSyncFrame); bool readSample(int iTimeInc, bool justSeekSyncFrame);
......
...@@ -43,32 +43,46 @@ using namespace mediakit; ...@@ -43,32 +43,46 @@ using namespace mediakit;
MediaPusher::Ptr pusher; MediaPusher::Ptr pusher;
//声明函数 //声明函数
void rePushDelay(const string &schema,const string &vhost,const string &app, const string &stream, const string &url); //推流失败或断开延迟2秒后重试推流
void rePushDelay(const string &schema,
const string &vhost,
const string &app,
const string &stream,
const string &filePath,
const string &url) ;
//创建推流器并开始推流 //创建推流器并开始推流
void createPusher(const string &schema,const string &vhost,const string &app, const string &stream, const string &url) { void createPusher(const string &schema,
auto src = MediaReader::onMakeMediaSource(schema,vhost,app,stream); const string &vhost,
const string &app,
const string &stream,
const string &filePath,
const string &url) {
//不限制APP名,并且指定文件绝对路径
auto src = MediaReader::onMakeMediaSource(schema,vhost,app,stream,filePath, false);
if(!src){ if(!src){
//文件不存在 //文件不存在
WarnL << "MP4 file not exited!"; WarnL << "MP4文件不存在:" << filePath;
return; return;
} }
//创建推流器并绑定一个MediaSource //创建推流器并绑定一个MediaSource
pusher.reset(new MediaPusher(src)); pusher.reset(new MediaPusher(src));
//可以指定rtsp推流方式,支持tcp和udp方式,默认tcp
// (*pusher)[Client::kRtpType] = Rtsp::RTP_UDP;
//设置推流中断处理逻辑 //设置推流中断处理逻辑
pusher->setOnShutdown([schema,vhost,app,stream, url](const SockException &ex) { pusher->setOnShutdown([schema,vhost,app,stream,filePath, url](const SockException &ex) {
WarnL << "Server connection is closed:" << ex.getErrCode() << " " << ex.what(); WarnL << "Server connection is closed:" << ex.getErrCode() << " " << ex.what();
//重新推流 //重新推流
rePushDelay(schema,vhost,app, stream, url); rePushDelay(schema,vhost,app, stream,filePath, url);
}); });
//设置发布结果处理逻辑 //设置发布结果处理逻辑
pusher->setOnPublished([schema,vhost,app,stream, url](const SockException &ex) { pusher->setOnPublished([schema,vhost,app,stream,filePath, url](const SockException &ex) {
if (ex) { if (ex) {
WarnL << "Publish fail:" << ex.getErrCode() << " " << ex.what(); WarnL << "Publish fail:" << ex.getErrCode() << " " << ex.what();
//如果发布失败,就重试 //如果发布失败,就重试
rePushDelay(schema,vhost,app, stream, url); rePushDelay(schema,vhost,app, stream, filePath ,url);
}else { }else {
InfoL << "Publish success,Please play with player:" << url; InfoL << "Publish success,Please play with player:" << url;
} }
...@@ -78,11 +92,16 @@ void createPusher(const string &schema,const string &vhost,const string &app, co ...@@ -78,11 +92,16 @@ void createPusher(const string &schema,const string &vhost,const string &app, co
Timer::Ptr g_timer; Timer::Ptr g_timer;
//推流失败或断开延迟2秒后重试推流 //推流失败或断开延迟2秒后重试推流
void rePushDelay(const string &schema,const string &vhost,const string &app, const string &stream, const string &url) { void rePushDelay(const string &schema,
g_timer = std::make_shared<Timer>(2,[schema,vhost,app, stream, url]() { const string &vhost,
const string &app,
const string &stream,
const string &filePath,
const string &url) {
g_timer = std::make_shared<Timer>(2,[schema,vhost,app, stream, filePath,url]() {
InfoL << "Re-Publishing..."; InfoL << "Re-Publishing...";
//重新推流 //重新推流
createPusher(schema,vhost,app, stream, url); createPusher(schema,vhost,app, stream, filePath,url);
//此任务不重复 //此任务不重复
return false; return false;
}, nullptr); }, nullptr);
...@@ -90,19 +109,15 @@ void rePushDelay(const string &schema,const string &vhost,const string &app, con ...@@ -90,19 +109,15 @@ void rePushDelay(const string &schema,const string &vhost,const string &app, con
//这里才是真正执行main函数,你可以把函数名(domain)改成main,然后就可以输入自定义url了 //这里才是真正执行main函数,你可以把函数名(domain)改成main,然后就可以输入自定义url了
int domain(const string & filePath,const string & pushUrl){ int domain(const string & filePath,const string & pushUrl){
//设置退出信号处理函数
static semaphore sem;
signal(SIGINT, [](int) { sem.post(); });// 设置退出信号
//设置日志 //设置日志
Logger::Instance().add(std::make_shared<ConsoleChannel>()); Logger::Instance().add(std::make_shared<ConsoleChannel>());
Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>()); Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
//vhost/app/stream可以随便自己填,现在不限制app应用名了
createPusher(FindField(pushUrl.data(), nullptr,"://"),DEFAULT_VHOST,"live","stream",filePath,pushUrl);
//录像应用名称默认为record //设置退出信号处理函数
string appName = mINI::Instance()[Record::kAppName]; static semaphore sem;
//app必须record,filePath(流id)为相对于httpRoot/record的路径,否则MediaReader会找到不该文件 signal(SIGINT, [](int) { sem.post(); });// 设置退出信号
//限制app为record是为了防止服务器上的文件被肆意访问
createPusher(FindField(pushUrl.data(), nullptr,"://"),DEFAULT_VHOST,appName,filePath,pushUrl);
sem.wait(); sem.wait();
pusher.reset(); pusher.reset();
g_timer.reset(); g_timer.reset();
...@@ -112,9 +127,9 @@ int domain(const string & filePath,const string & pushUrl){ ...@@ -112,9 +127,9 @@ int domain(const string & filePath,const string & pushUrl){
int main(int argc,char *argv[]){ int main(int argc,char *argv[]){
//MP4文件需要放置在 httpRoot/record目录下,文件负载必须为h264+aac
//可以使用test_server生成的mp4文件 //可以使用test_server生成的mp4文件
return domain("app/stream/2017-09-30/12-55-38.mp4","rtsp://127.0.0.1/live/rtsp_push"); //文件使用绝对路径,推流url支持rtsp和rtmp
return domain("/Users/xzl/Desktop/bear-1280x720-long.mp4","rtsp://127.0.0.1/live/rtsp_push");
} }
......
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