Commit 5eefeca4 by xzl

添加性能测试用例

parent a7f438d8
#include <signal.h>
#include <unistd.h>
#include <atomic>
#include <iostream>
#include <list>
#include "Util/logger.h"
#include "Util/onceToken.h"
#include "Rtsp/UDPServer.h"
#include "Network/sockutil.h"
#include "Poller/EventPoller.h"
#include "Device/PlayerProxy.h"
#include "Thread/WorkThreadPool.h"
using namespace std;
using namespace ZL::DEV;
using namespace ZL::Util;
using namespace ZL::Rtsp;
using namespace ZL::Thread;
using namespace ZL::Network;
void programExit(int arg) {
EventPoller::Instance().shutdown();
}
int main(int argc, char *argv[]){
Logger::Instance().add(std::make_shared<ConsoleChannel>("stdout", LTrace));
//Logger::Instance().setWriter(std::make_shared<AsyncLogWriter>());
signal(SIGINT, programExit);
if(argc != 5){
FatalL << "\r\n测试方法:./test_benchmark player_count play_interval rtxp_url rtp_type\r\n"
<< "例如你想每隔50毫秒启动共计100个播放器(tcp方式播放rtsp://127.0.0.1/live/0 )可以输入以下命令:\r\n"
<< "./test_benchmark 100 50 rtsp://127.0.0.1/live/0 0\r\n"
<<endl;
Logger::Destory();
return 0;
}
list<MediaPlayer::Ptr> playerList;
auto playerCnt = atoi(argv[1]);//启动的播放器个数
atomic_int alivePlayerCnt(0);
//每隔若干毫秒启动一个播放器(如果一次性全部启动,服务器和客户端可能都承受不了)
AsyncTaskThread::Instance().DoTaskDelay(0, atoi(argv[2]), [&](){
MediaPlayer::Ptr player(new MediaPlayer());
player->setOnPlayResult([&](const SockException &ex){
if(!ex){
++alivePlayerCnt;
}
});
player->setOnShutdown([&](const SockException &ex){
--alivePlayerCnt;
});
player->play(argv[3], "", "", (PlayerBase::eRtpType)atoi(argv[4]));
playerList.push_back(player);
return playerCnt--;
});
AsyncTaskThread::Instance().DoTaskDelay(0, 1000, [&](){
InfoL << "存活播放器个数:" << alivePlayerCnt.load();
return true;
});
EventPoller::Instance().runLoop();
playerList.clear();
static onceToken token(nullptr, []() {
WorkThreadPool::Instance();
UDPServer::Destory();
AsyncTaskThread::Destory();
EventPoller::Destory();
Logger::Destory();
});
return 0;
}
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