Commit 91ebb5db by xiongziliang

修正拼写错误

parent 51eebe11
...@@ -58,7 +58,7 @@ public: ...@@ -58,7 +58,7 @@ public:
virtual bool containVideo() const { return false; }; virtual bool containVideo() const { return false; };
virtual bool isInited() const { return true; }; virtual bool isInited() const { return true; };
virtual float getDuration() const { return 0;}; virtual float getDuration() const { return 0;};
virtual float getProgresss() const { return 0;}; virtual float getProgress() const { return 0;};
virtual void seekTo(float fProgress) {}; virtual void seekTo(float fProgress) {};
...@@ -184,11 +184,11 @@ public: ...@@ -184,11 +184,11 @@ public:
} }
return PlayerBase::getDuration(); return PlayerBase::getDuration();
} }
float getProgresss() const override{ float getProgress() const override{
if (m_parser) { if (m_parser) {
return m_parser->getProgresss(); return m_parser->getProgress();
} }
return PlayerBase::getProgresss(); return PlayerBase::getProgress();
}; };
void seekTo(float fProgress) override{ void seekTo(float fProgress) override{
if (m_parser) { if (m_parser) {
......
...@@ -27,11 +27,11 @@ public: ...@@ -27,11 +27,11 @@ public:
typedef std::shared_ptr<RtmpPlayerImp> Ptr; typedef std::shared_ptr<RtmpPlayerImp> Ptr;
RtmpPlayerImp(); RtmpPlayerImp();
virtual ~RtmpPlayerImp(); virtual ~RtmpPlayerImp();
float getProgresss() const override{ float getProgress() const override{
if(getDuration() > 0){ if(getDuration() > 0){
return getProgressTime() / getDuration(); return getProgressTime() / getDuration();
} }
return PlayerBase::getProgresss(); return PlayerBase::getProgress();
}; };
void seekTo(float fProgress) override{ void seekTo(float fProgress) override{
fProgress = MAX(float(0),MIN(fProgress,float(1.0))); fProgress = MAX(float(0),MIN(fProgress,float(1.0)));
......
...@@ -29,11 +29,11 @@ public: ...@@ -29,11 +29,11 @@ public:
typedef std::shared_ptr<RtspPlayerImp> Ptr; typedef std::shared_ptr<RtspPlayerImp> Ptr;
RtspPlayerImp(); RtspPlayerImp();
virtual ~RtspPlayerImp(); virtual ~RtspPlayerImp();
float getProgresss() const override{ float getProgress() const override{
if(getDuration() > 0){ if(getDuration() > 0){
return getProgressTime() / getDuration(); return getProgressTime() / getDuration();
} }
return PlayerBase::getProgresss(); return PlayerBase::getProgress();
}; };
void seekTo(float fProgress) override{ void seekTo(float fProgress) override{
......
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