Skip to content
项目
群组
代码片段
帮助
当前项目
正在载入...
登录 / 注册
切换导航面板
Z
ZLMediaKit
概览
Overview
Details
Activity
Cycle Analytics
版本库
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
问题
0
Issues
0
列表
Board
标记
里程碑
合并请求
0
Merge Requests
0
CI / CD
CI / CD
流水线
作业
日程表
图表
维基
Wiki
代码片段
Snippets
成员
Collapse sidebar
Close sidebar
活动
图像
聊天
创建新问题
作业
提交
Issue Boards
Open sidebar
张翔宇
ZLMediaKit
Commits
b1951cc3
Commit
b1951cc3
authored
Sep 27, 2018
by
xiongziliang
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
支持加密型websocket
支持更多websocket命令
parent
6b0e7883
隐藏空白字符变更
内嵌
并排
正在显示
4 个修改的文件
包含
234 行增加
和
231 行删除
+234
-231
src/Http/HttpSession.h
+0
-206
src/Http/HttpsSession.h
+196
-1
src/Http/WebSocketSplitter.cpp
+24
-18
src/Http/WebSocketSplitter.h
+14
-6
没有找到文件。
src/Http/HttpSession.h
查看文件 @
b1951cc3
...
...
@@ -128,212 +128,6 @@ private:
};
/**
* 通过该模板类可以透明化WebSocket协议,
* 用户只要实现WebSock协议下的具体业务协议,譬如基于WebSocket协议的Rtmp协议等
* @tparam SessionType 业务协议的TcpSession类
*/
template
<
typename
SessionType
>
class
WebSocketSession
:
public
HttpSession
{
public
:
WebSocketSession
(
const
std
::
shared_ptr
<
ThreadPool
>
&
pTh
,
const
Socket
::
Ptr
&
pSock
)
:
HttpSession
(
pTh
,
pSock
){}
virtual
~
WebSocketSession
(){}
//收到eof或其他导致脱离TcpServer事件的回调
void
onError
(
const
SockException
&
err
)
override
{
HttpSession
::
onError
(
err
);
if
(
_session
){
_session
->
onError
(
err
);
}
}
//每隔一段时间触发,用来做超时管理
void
onManager
()
override
{
HttpSession
::
onManager
();
if
(
_session
){
_session
->
onManager
();
}
}
void
attachServer
(
const
TcpServer
&
server
)
override
{
HttpSession
::
attachServer
(
server
);
_weakServer
=
const_cast
<
TcpServer
&>
(
server
).
shared_from_this
();
}
protected
:
/**
* 开始收到一个webSocket数据包
* @param packet
*/
void
onWebSocketDecodeHeader
(
const
WebSocketHeader
&
packet
)
override
{
//新包,原来的包残余数据清空掉
_remian_data
.
clear
();
if
(
!
_firstPacket
){
return
;
}
//这是个WebSocket会话而不是普通的Http会话
_firstPacket
=
false
;
_session
=
std
::
make_shared
<
SessionImp
>
(
getIdentifier
(),
nullptr
,
_sock
);
auto
strongServer
=
_weakServer
.
lock
();
if
(
strongServer
){
_session
->
attachServer
(
*
strongServer
);
}
//此处截取数据并进行websocket协议打包
weak_ptr
<
WebSocketSession
>
weakSelf
=
dynamic_pointer_cast
<
WebSocketSession
>
(
shared_from_this
());
_session
->
setOnBeforeSendCB
([
weakSelf
](
const
Buffer
::
Ptr
&
buf
){
auto
strongSelf
=
weakSelf
.
lock
();
if
(
strongSelf
){
bool
mask_flag
=
strongSelf
->
_mask_flag
;
strongSelf
->
_mask_flag
=
false
;
strongSelf
->
WebSocketSplitter
::
encode
((
uint8_t
*
)
buf
->
data
(),
buf
->
size
());
strongSelf
->
_mask_flag
=
mask_flag
;
}
return
buf
->
size
();
});
}
/**
* 收到websocket数据包负载
* @param packet
* @param ptr
* @param len
* @param recved
*/
void
onWebSocketDecodePlayload
(
const
WebSocketHeader
&
packet
,
const
uint8_t
*
ptr
,
uint64_t
len
,
uint64_t
recved
)
override
{
if
(
packet
.
_playload_len
==
recved
){
//收到完整的包
if
(
_remian_data
.
empty
()){
onRecvWholePacket
((
char
*
)
ptr
,
len
);
}
else
{
_remian_data
.
append
((
char
*
)
ptr
,
len
);
onRecvWholePacket
(
_remian_data
);
_remian_data
.
clear
();
}
}
else
{
//部分数据
_remian_data
.
append
((
char
*
)
ptr
,
len
);
}
}
/**
* 发送数据进行websocket协议打包后回调
* @param ptr
* @param len
*/
void
onWebSocketEncodeData
(
const
uint8_t
*
ptr
,
uint64_t
len
)
override
{
_session
->
realSend
(
_session
->
obtainBuffer
((
char
*
)
ptr
,
len
));
}
/**
* 收到一个完整的websock数据包
* @param data
* @param len
*/
void
onRecvWholePacket
(
const
char
*
data
,
uint64_t
len
){
BufferRaw
::
Ptr
buffer
=
_session
->
obtainBuffer
(
data
,
len
);
_session
->
onRecv
(
buffer
);
}
/**
* 收到一个完整的websock数据包
* @param str
*/
void
onRecvWholePacket
(
const
string
&
str
){
BufferString
::
Ptr
buffer
=
std
::
make_shared
<
BufferString
>
(
str
);
_session
->
onRecv
(
buffer
);
}
private
:
typedef
function
<
int
(
const
Buffer
::
Ptr
&
buf
)
>
onBeforeSendCB
;
/**
* 该类实现了TcpSession派生类发送数据的截取
* 目的是发送业务数据前进行websocket协议的打包
*/
class
SessionImp
:
public
SessionType
{
public
:
SessionImp
(
const
string
&
identifier
,
const
std
::
shared_ptr
<
ThreadPool
>
&
pTh
,
const
Socket
::
Ptr
&
pSock
)
:
_identifier
(
identifier
),
SessionType
(
pTh
,
pSock
){}
~
SessionImp
(){}
/**
* 截取到数据后,再进行webSocket协议打包
* 然后真正的发送数据到socket
* @param buf 数据
* @return 数据字节数
*/
int
realSend
(
const
Buffer
::
Ptr
&
buf
){
return
SessionType
::
send
(
buf
);
}
/**
* 设置发送数据截取回调函数
* @param cb 截取回调函数
*/
void
setOnBeforeSendCB
(
const
onBeforeSendCB
&
cb
){
_beforeSendCB
=
cb
;
}
protected
:
/**
* 重载send函数截取数据
* @param buf 需要截取的数据
* @return 数据字节数
*/
int
send
(
const
Buffer
::
Ptr
&
buf
)
override
{
if
(
_beforeSendCB
){
return
_beforeSendCB
(
buf
);
}
return
SessionType
::
send
(
buf
);
}
string
getIdentifier
()
const
override
{
return
_identifier
;
}
private
:
onBeforeSendCB
_beforeSendCB
;
string
_identifier
;
};
private
:
bool
_firstPacket
=
true
;
string
_remian_data
;
weak_ptr
<
TcpServer
>
_weakServer
;
std
::
shared_ptr
<
SessionImp
>
_session
;
};
/**
* 回显会话
*/
class
EchoSession
:
public
TcpSession
{
public
:
EchoSession
(
const
std
::
shared_ptr
<
ThreadPool
>
&
pTh
,
const
Socket
::
Ptr
&
pSock
)
:
TcpSession
(
pTh
,
pSock
){
DebugL
;
}
virtual
~
EchoSession
(){
DebugL
;
}
void
attachServer
(
const
TcpServer
&
server
)
override
{
DebugL
<<
getIdentifier
()
<<
" "
<<
TcpSession
::
getIdentifier
();
}
void
onRecv
(
const
Buffer
::
Ptr
&
buffer
)
override
{
send
(
buffer
);
}
void
onError
(
const
SockException
&
err
)
override
{
WarnL
<<
err
.
what
();
}
//每隔一段时间触发,用来做超时管理
void
onManager
()
override
{
DebugL
;
}
};
typedef
WebSocketSession
<
EchoSession
>
EchoWebSocketSession
;
}
/* namespace Http */
}
/* namespace ZL */
...
...
src/Http/HttpsSession.h
查看文件 @
b1951cc3
...
...
@@ -70,7 +70,7 @@ public:
HttpSession
::
onRecv
(
data
,
len
);
}
#endif//defined(__GNUC__) && (__GNUC__ < 5)
pr
ivate
:
pr
otected
:
virtual
int
send
(
const
Buffer
::
Ptr
&
buf
)
override
{
TimeTicker
();
m_sslBox
.
onSend
(
buf
->
data
(),
buf
->
size
());
...
...
@@ -79,6 +79,201 @@ private:
SSL_Box
m_sslBox
;
};
/**
* 通过该模板类可以透明化WebSocket协议,
* 用户只要实现WebSock协议下的具体业务协议,譬如基于WebSocket协议的Rtmp协议等
* @tparam SessionType 业务协议的TcpSession类
*/
template
<
class
SessionType
,
class
HttpSessionType
=
HttpSession
>
class
WebSocketSession
:
public
HttpSessionType
{
public
:
WebSocketSession
(
const
std
::
shared_ptr
<
ThreadPool
>
&
pTh
,
const
Socket
::
Ptr
&
pSock
)
:
HttpSessionType
(
pTh
,
pSock
){}
virtual
~
WebSocketSession
(){}
//收到eof或其他导致脱离TcpServer事件的回调
void
onError
(
const
SockException
&
err
)
override
{
HttpSession
::
onError
(
err
);
if
(
_session
){
_session
->
onError
(
err
);
}
}
//每隔一段时间触发,用来做超时管理
void
onManager
()
override
{
HttpSession
::
onManager
();
if
(
_session
){
_session
->
onManager
();
}
}
void
attachServer
(
const
TcpServer
&
server
)
override
{
HttpSession
::
attachServer
(
server
);
_weakServer
=
const_cast
<
TcpServer
&>
(
server
).
shared_from_this
();
}
protected
:
/**
* 开始收到一个webSocket数据包
* @param packet
*/
void
onWebSocketDecodeHeader
(
const
WebSocketHeader
&
packet
)
override
{
//新包,原来的包残余数据清空掉
_remian_data
.
clear
();
if
(
_firstPacket
){
//这是个WebSocket会话而不是普通的Http会话
_firstPacket
=
false
;
_session
=
std
::
make_shared
<
SessionImp
>
(
HttpSessionType
::
getIdentifier
(),
nullptr
,
HttpSessionType
::
_sock
);
auto
strongServer
=
_weakServer
.
lock
();
if
(
strongServer
){
_session
->
attachServer
(
*
strongServer
);
}
//此处截取数据并进行websocket协议打包
weak_ptr
<
WebSocketSession
>
weakSelf
=
dynamic_pointer_cast
<
WebSocketSession
>
(
HttpSessionType
::
shared_from_this
());
_session
->
setOnBeforeSendCB
([
weakSelf
](
const
Buffer
::
Ptr
&
buf
){
auto
strongSelf
=
weakSelf
.
lock
();
if
(
strongSelf
){
bool
mask_flag
=
strongSelf
->
_mask_flag
;
strongSelf
->
_mask_flag
=
false
;
strongSelf
->
WebSocketSplitter
::
encode
(
*
strongSelf
,(
uint8_t
*
)
buf
->
data
(),
buf
->
size
());
strongSelf
->
_mask_flag
=
mask_flag
;
}
return
buf
->
size
();
});
}
}
/**
* 收到websocket数据包负载
* @param packet
* @param ptr
* @param len
* @param recved
*/
void
onWebSocketDecodePlayload
(
const
WebSocketHeader
&
packet
,
const
uint8_t
*
ptr
,
uint64_t
len
,
uint64_t
recved
)
override
{
_remian_data
.
append
((
char
*
)
ptr
,
len
);
}
/**
* 接收到完整的一个webSocket数据包后回调
* @param header 数据包包头
*/
void
onWebSocketDecodeComplete
(
const
WebSocketHeader
&
header
)
override
{
switch
(
header
.
_opcode
){
case
WebSocketHeader
:
:
CLOSE
:
{
HttpSessionType
::
encode
(
header
,
nullptr
,
0
);
}
break
;
case
WebSocketHeader
:
:
PING
:
{
const_cast
<
WebSocketHeader
&>
(
header
).
_opcode
=
WebSocketHeader
::
PONG
;
HttpSessionType
::
encode
(
header
,(
uint8_t
*
)
_remian_data
.
data
(),
_remian_data
.
size
());
}
break
;
case
WebSocketHeader
:
:
CONTINUATION
:
{
}
break
;
case
WebSocketHeader
:
:
TEXT
:
case
WebSocketHeader
:
:
BINARY
:
{
BufferString
::
Ptr
buffer
=
std
::
make_shared
<
BufferString
>
(
_remian_data
);
_session
->
onRecv
(
buffer
);
}
break
;
default
:
break
;
}
_remian_data
.
clear
();
}
/**
* 发送数据进行websocket协议打包后回调
* @param ptr
* @param len
*/
void
onWebSocketEncodeData
(
const
uint8_t
*
ptr
,
uint64_t
len
)
override
{
SocketHelper
::
send
((
char
*
)
ptr
,
len
);
}
private
:
typedef
function
<
int
(
const
Buffer
::
Ptr
&
buf
)
>
onBeforeSendCB
;
/**
* 该类实现了TcpSession派生类发送数据的截取
* 目的是发送业务数据前进行websocket协议的打包
*/
class
SessionImp
:
public
SessionType
{
public
:
SessionImp
(
const
string
&
identifier
,
const
std
::
shared_ptr
<
ThreadPool
>
&
pTh
,
const
Socket
::
Ptr
&
pSock
)
:
_identifier
(
identifier
),
SessionType
(
pTh
,
pSock
){}
~
SessionImp
(){}
/**
* 设置发送数据截取回调函数
* @param cb 截取回调函数
*/
void
setOnBeforeSendCB
(
const
onBeforeSendCB
&
cb
){
_beforeSendCB
=
cb
;
}
protected
:
/**
* 重载send函数截取数据
* @param buf 需要截取的数据
* @return 数据字节数
*/
int
send
(
const
Buffer
::
Ptr
&
buf
)
override
{
if
(
_beforeSendCB
){
return
_beforeSendCB
(
buf
);
}
return
SessionType
::
send
(
buf
);
}
string
getIdentifier
()
const
override
{
return
_identifier
;
}
private
:
onBeforeSendCB
_beforeSendCB
;
string
_identifier
;
};
private
:
bool
_firstPacket
=
true
;
string
_remian_data
;
weak_ptr
<
TcpServer
>
_weakServer
;
std
::
shared_ptr
<
SessionImp
>
_session
;
};
/**
* 回显会话
*/
class
EchoSession
:
public
TcpSession
{
public
:
EchoSession
(
const
std
::
shared_ptr
<
ThreadPool
>
&
pTh
,
const
Socket
::
Ptr
&
pSock
)
:
TcpSession
(
pTh
,
pSock
){
DebugL
;
}
virtual
~
EchoSession
(){
DebugL
;
}
void
attachServer
(
const
TcpServer
&
server
)
override
{
DebugL
<<
getIdentifier
()
<<
" "
<<
TcpSession
::
getIdentifier
();
}
void
onRecv
(
const
Buffer
::
Ptr
&
buffer
)
override
{
send
(
buffer
);
}
void
onError
(
const
SockException
&
err
)
override
{
WarnL
<<
err
.
what
();
}
//每隔一段时间触发,用来做超时管理
void
onManager
()
override
{
DebugL
;
}
};
typedef
WebSocketSession
<
EchoSession
>
EchoWebSocketSession
;
}
/* namespace Http */
}
/* namespace ZL */
...
...
src/Http/WebSocketSplitter.cpp
查看文件 @
b1951cc3
...
...
@@ -115,6 +115,9 @@ begin_decode:
_mask_offset
=
0
;
_playload_offset
=
0
;
onWebSocketDecodeHeader
(
*
this
);
if
(
_playload_len
==
0
){
onWebSocketDecodeComplete
(
*
this
);
}
}
//进入后面逻辑代表已经获取到了webSocket协议头,
...
...
@@ -129,6 +132,8 @@ begin_decode:
onPlayloadData
(
ptr
,
playload_slice_len
);
if
(
_playload_offset
==
_playload_len
){
onWebSocketDecodeComplete
(
*
this
);
//这是下一个包
remain
-=
playload_slice_len
;
ptr
+=
playload_slice_len
;
...
...
@@ -157,47 +162,48 @@ void WebSocketSplitter::onPlayloadData(uint8_t *ptr, uint64_t len) {
onWebSocketDecodePlayload
(
*
this
,
_mask_flag
?
ptr
-
len
:
ptr
,
len
,
_playload_offset
);
}
void
WebSocketSplitter
::
encode
(
uint8_t
*
data
,
uint64_t
len
)
{
void
WebSocketSplitter
::
encode
(
const
WebSocketHeader
&
header
,
uint8_t
*
data
,
uint64_t
len
)
{
string
ret
;
uint8_t
byte
=
_fin
<<
7
|
((
_reserved
&
0x07
)
<<
4
)
|
(
_opcode
&
0x0F
)
;
uint8_t
byte
=
header
.
_fin
<<
7
|
((
header
.
_reserved
&
0x07
)
<<
4
)
|
(
header
.
_opcode
&
0x0F
)
;
ret
.
push_back
(
byte
);
_mask_flag
=
(
_mask_flag
&&
_mask
.
size
()
>=
4
);
byte
=
_
mask_flag
<<
7
;
auto
mask_flag
=
(
header
.
_mask_flag
&&
header
.
_mask
.
size
()
>=
4
);
byte
=
mask_flag
<<
7
;
_playload_len
=
len
;
if
(
_playload_len
<
126
){
byte
|=
_playload_len
;
if
(
len
<
126
){
byte
|=
len
;
ret
.
push_back
(
byte
);
}
else
if
(
_playload_
len
<=
0xFFFF
){
}
else
if
(
len
<=
0xFFFF
){
byte
|=
126
;
ret
.
push_back
(
byte
);
uint16_t
len
=
htons
(
_playload_
len
);
uint16_t
len
=
htons
(
len
);
ret
.
append
((
char
*
)
&
len
,
2
);
}
else
{
byte
|=
127
;
ret
.
push_back
(
byte
);
uint32_t
len_high
=
htonl
(
_playload_
len
>>
32
)
;
uint32_t
len_low
=
htonl
(
_playload_
len
&
0xFFFFFFFF
);
uint32_t
len_high
=
htonl
(
len
>>
32
)
;
uint32_t
len_low
=
htonl
(
len
&
0xFFFFFFFF
);
ret
.
append
((
char
*
)
&
len_high
,
4
);
ret
.
append
((
char
*
)
&
len_low
,
4
);
}
if
(
_
mask_flag
){
ret
.
append
((
char
*
)
_mask
.
data
(),
4
);
if
(
mask_flag
){
ret
.
append
((
char
*
)
header
.
_mask
.
data
(),
4
);
}
onWebSocketEncodeData
((
uint8_t
*
)
ret
.
data
(),
ret
.
size
());
if
(
_mask_flag
){
uint8_t
*
ptr
=
data
;
for
(
int
i
=
0
;
i
<
len
;
++
i
,
++
ptr
){
*
(
ptr
)
^=
_mask
[
i
%
4
];
if
(
len
>
0
){
if
(
mask_flag
){
uint8_t
*
ptr
=
data
;
for
(
int
i
=
0
;
i
<
len
;
++
i
,
++
ptr
){
*
(
ptr
)
^=
header
.
_mask
[
i
%
4
];
}
}
onWebSocketEncodeData
(
data
,
len
);
}
onWebSocketEncodeData
(
data
,
len
);
}
...
...
src/Http/WebSocketSplitter.h
查看文件 @
b1951cc3
...
...
@@ -87,25 +87,33 @@ public:
* 编码一个数据包
* 将触发2次onWebSocketEncodeData回调
* 第一次是数据头,第二次是负载数据
* @param header 数据头
* @param data 负载数据
* @param len 负载数据长度
*/
void
encode
(
uint8_t
*
data
,
uint64_t
len
);
void
encode
(
const
WebSocketHeader
&
header
,
uint8_t
*
data
,
uint64_t
len
);
protected
:
/**
* 收到一个webSocket数据包包头,后续将继续触发onWebSocketDecodePlayload回调
* @param
packet
数据包头
* @param
header
数据包头
*/
virtual
void
onWebSocketDecodeHeader
(
const
WebSocketHeader
&
packet
)
{};
virtual
void
onWebSocketDecodeHeader
(
const
WebSocketHeader
&
header
)
{};
/**
* 收到webSocket数据包负载
* @param
packet
数据包包头
* @param
header
数据包包头
* @param ptr 负载数据指针
* @param len 负载数据长度
* @param recved 已接收数据长度(包含本次数据长度),等于
packet
._playload_len时则接受完毕
* @param recved 已接收数据长度(包含本次数据长度),等于
header
._playload_len时则接受完毕
*/
virtual
void
onWebSocketDecodePlayload
(
const
WebSocketHeader
&
packet
,
const
uint8_t
*
ptr
,
uint64_t
len
,
uint64_t
recved
)
{};
virtual
void
onWebSocketDecodePlayload
(
const
WebSocketHeader
&
header
,
const
uint8_t
*
ptr
,
uint64_t
len
,
uint64_t
recved
)
{};
/**
* 接收到完整的一个webSocket数据包后回调
* @param header 数据包包头
*/
virtual
void
onWebSocketDecodeComplete
(
const
WebSocketHeader
&
header
)
{};
/**
* websocket数据编码回调
...
...
编写
预览
Markdown
格式
0%
重试
或
添加新文件
添加附件
取消
您添加了
0
人
到此讨论。请谨慎行事。
请先完成此评论的编辑!
取消
请
注册
或者
登录
后发表评论