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张翔宇
ZLMediaKit
Commits
bd04b2e2
Commit
bd04b2e2
authored
Apr 17, 2018
by
xiongziliang
Browse files
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Plain Diff
替换成sdl2
parent
6a9bc8ac
隐藏空白字符变更
内嵌
并排
正在显示
4 个修改的文件
包含
222 行增加
和
102 行删除
+222
-102
cmake/FindSDL2.cmake
+16
-0
tests/CMakeLists.txt
+9
-10
tests/YuvDisplayer.h
+154
-48
tests/test_player.cpp
+43
-44
没有找到文件。
cmake/FindSDL2.cmake
0 → 100644
查看文件 @
bd04b2e2
find_path
(
SDL2_INCLUDE_DIR
NAMES SDL2/SDL.h
HINTS SDL2
PATHS $ENV{HOME}/sdl2/include
)
find_library
(
SDL2_LIBRARY
NAMES SDL2
PATHS $ENV{HOME}/sdl2/lib/x86
)
set
(
SDL2_LIBRARIES
${
SDL2_LIBRARY
}
)
set
(
SDL2_INCLUDE_DIRS
${
SDL2_INCLUDE_DIR
}
)
include
(
FindPackageHandleStandardArgs
)
find_package_handle_standard_args
(
SDL2 DEFAULT_MSG SDL2_LIBRARY SDL2_INCLUDE_DIR
)
\ No newline at end of file
tests/CMakeLists.txt
查看文件 @
bd04b2e2
#查找SDL是否安装
find_package
(
SDL QUIET
)
if
(
SDL
_FOUND
)
include_directories
(
${
SDL_INCLUDE_DIR
}
)
list
(
APPEND
LINK_LIB_LIST
${
SDL
_LIBRARY
}
)
message
(
STATUS
"
found SDL
"
)
endif
(
)
#查找SDL
2
是否安装
find_package
(
SDL
2
QUIET
)
if
(
SDL2
_FOUND
)
include_directories
(
${
SDL
2
_INCLUDE_DIR
}
)
list
(
APPEND
LINK_LIB_LIST
${
SDL2
_LIBRARY
}
)
message
(
STATUS
"
found SDL2:
${
SDL2_INCLUDE_DIR
}
,
${
SDL2_LIBRARY
}
"
)
endif
(
SDL2_FOUND
)
#查找ffmpeg/libutil是否安装
find_package
(
AVUTIL QUIET
)
...
...
@@ -24,10 +24,10 @@ endif()
aux_source_directory
(
. TEST_SRC_LIST
)
#如果ffmpeg/libavcodec ffmpeg/libavcodec SDL 都安装了则编译 test_player
if
(
SDL_FOUND AND AVCODEC_FOUND AND AVUTIL_FOUND
)
if
(
SDL
2
_FOUND AND AVCODEC_FOUND AND AVUTIL_FOUND
)
message
(
STATUS
"test_player will be compiled"
)
else
()
message
(
STATUS
"test_player ingored, please install sdl
ffmpeg/libavcodec ffmpeg/libavcodec
"
)
message
(
STATUS
"test_player ingored, please install sdl
2 ffmpeg/libavcodec ffmpeg/libavutil
"
)
list
(
REMOVE_ITEM TEST_SRC_LIST ./test_player.cpp
)
endif
()
...
...
@@ -50,4 +50,3 @@ endforeach()
tests/YuvDisplayer.h
查看文件 @
bd04b2e2
/*
* MIT License
*
* Copyright (c) 2016 xiongziliang <771730766@qq.com>
*
* This file is part of ZLMediaKit(https://github.com/xiongziliang/ZLMediaKit).
* Copyright (c) 2017 xiongziliang <771730766@qq.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
...
...
@@ -23,7 +21,6 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef YUVDISPLAYER_H_
#define YUVDISPLAYER_H_
#include <stdexcept>
...
...
@@ -31,68 +28,176 @@
#ifdef __cplusplus
extern
"C"
{
#endif
#include
<SDL/SDL.h>
#include
<libavcodec/avcodec.h>
#include
"SDL2/SDL.h"
#include
"libavcodec/avcodec.h"
#ifdef __cplusplus
}
#endif
namespace
ZL
{
namespace
Screen
{
#if defined(_WIN32)
#pragma comment(lib,"SDL2.lib")
#endif //defined(_WIN32)
using
namespace
ZL
::
Util
;
#define REFRESH_EVENT (SDL_USEREVENT + 1)
class
SDLDisplayerHelper
{
public
:
static
SDLDisplayerHelper
&
Instance
(){
static
SDLDisplayerHelper
*
instance
(
new
SDLDisplayerHelper
);
return
*
instance
;
}
static
void
Destory
(){
delete
&
Instance
();
}
template
<
typename
FUN
>
void
doTask
(
FUN
&&
f
){
{
lock_guard
<
mutex
>
lck
(
_mtxTask
);
_taskList
.
emplace_back
(
f
);
}
SDL_Event
event
;
event
.
type
=
REFRESH_EVENT
;
SDL_PushEvent
(
&
event
);
}
private
:
SDLDisplayerHelper
(){
_loopThread
.
reset
(
new
std
::
thread
(
&
SDLDisplayerHelper
::
runLoop
,
this
));
};
~
SDLDisplayerHelper
(){
doTask
([](){
return
false
;});
_loopThread
->
join
();
_loopThread
.
reset
();
};
void
runLoop
(){
bool
flag
=
true
;
std
::
function
<
bool
()
>
task
;
SDL_Event
event
;
while
(
flag
){
SDL_WaitEvent
(
&
event
);
if
(
event
.
type
==
REFRESH_EVENT
)
{
{
lock_guard
<
mutex
>
lck
(
_mtxTask
);
if
(
_taskList
.
empty
()){
//not reachable
continue
;
}
task
=
_taskList
.
front
();
_taskList
.
pop_front
();
}
flag
=
task
();
}
}
}
std
::
deque
<
std
::
function
<
bool
()
>
>
_taskList
;
std
::
shared_ptr
<
thread
>
_loopThread
;
std
::
mutex
_mtxTask
;
};
class
YuvDisplayer
{
public
:
YuvDisplayer
(){
static
onceToken
token
([]()
{
if
(
SDL_Init
(
SDL_INIT_EVERYTHING
)
==
-
1
)
{
throw
std
::
runtime_error
(
"初始化SDL失败"
);
}
},
[]()
{
SDL_Quit
();
});
YuvDisplayer
(
void
*
hwnd
=
nullptr
,
const
char
*
title
=
"untitled"
){
static
onceToken
token
([]()
{
if
(
SDL_Init
(
SDL_INIT_VIDEO
|
SDL_INIT_AUDIO
)
==
-
1
)
{
string
err
=
"初始化SDL失败:"
;
err
+=
SDL_GetError
();
ErrorL
<<
err
;
throw
std
::
runtime_error
(
err
);
}
SDL_LogSetAllPriority
(
SDL_LOG_PRIORITY_CRITICAL
);
SDL_LogSetOutputFunction
([](
void
*
userdata
,
int
category
,
SDL_LogPriority
priority
,
const
char
*
message
){
DebugL
<<
category
<<
" "
<<
priority
<<
message
;
},
nullptr
);
InfoL
<<
"SDL_Init"
;
},
[]()
{
SDLDisplayerHelper
::
Destory
();
SDL_Quit
();
InfoL
<<
"SDL_Quit"
;
});
_title
=
title
;
_hwnd
=
hwnd
;
}
virtual
~
YuvDisplayer
(){
if
(
m_pOverlay
){
SDL_FreeYUVOverlay
(
m_pOverlay
);
if
(
_texture
)
{
SDL_DestroyTexture
(
_texture
);
_texture
=
nullptr
;
}
if
(
_render
)
{
SDL_DestroyRenderer
(
_render
);
_render
=
nullptr
;
}
if
(
_win
)
{
SDL_DestroyWindow
(
_win
);
_win
=
nullptr
;
}
}
bool
displayYUV
(
AVFrame
*
pFrame
){
if
(
!
m_pScreen
)
{
/* Set up the screen */
m_pScreen
=
SDL_SetVideoMode
(
1366
,
768
,
16
,
SDL_SWSURFACE
);
if
(
!
_win
)
{
if
(
_hwnd
)
{
_win
=
SDL_CreateWindowFrom
(
_hwnd
);
}
else
{
_win
=
SDL_CreateWindow
(
_title
.
data
(),
SDL_WINDOWPOS_UNDEFINED
,
SDL_WINDOWPOS_UNDEFINED
,
pFrame
->
width
,
pFrame
->
height
,
SDL_WINDOW_OPENGL
);
}
}
if
(
!
m_pOverlay
&&
m_pScreen
)
{
/* Create a YUV overlay */
m_pOverlay
=
SDL_CreateYUVOverlay
(
pFrame
->
width
,
pFrame
->
height
,
SDL_YV12_OVERLAY
,
m_pScreen
);
/* Set the window caption */
SDL_WM_SetCaption
(
"YUV Window"
,
NULL
);
if
(
_win
&&
!
_render
){
#if 0
SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */
SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware
acceleration */
SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
with the refresh rate */
SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports
rendering to texture */
#endif
#if defined(__linux__)
_render
=
SDL_CreateRenderer
(
_win
,
-
1
,
SDL_RENDERER_SOFTWARE
);
#else
_render
=
SDL_CreateRenderer
(
_win
,
-
1
,
SDL_RENDERER_ACCELERATED
);
#endif
}
if
(
m_pOverlay
)
{
/* Apply the image to the screen */
m_pOverlay
->
pixels
[
0
]
=
pFrame
->
data
[
0
];
m_pOverlay
->
pixels
[
2
]
=
pFrame
->
data
[
1
];
m_pOverlay
->
pixels
[
1
]
=
pFrame
->
data
[
2
];
m_pOverlay
->
pitches
[
0
]
=
pFrame
->
linesize
[
0
];
m_pOverlay
->
pitches
[
2
]
=
pFrame
->
linesize
[
1
];
m_pOverlay
->
pitches
[
1
]
=
pFrame
->
linesize
[
2
];
/* Update the screen */
SDL_Rect
rect
=
{
0
,
0
,
1366
,
768
};
SDL_LockYUVOverlay
(
m_pOverlay
);
SDL_DisplayYUVOverlay
(
m_pOverlay
,
&
rect
);
SDL_UnlockYUVOverlay
(
m_pOverlay
);
if
(
_render
&&
!
_texture
)
{
_texture
=
SDL_CreateTexture
(
_render
,
SDL_PIXELFORMAT_IYUV
,
SDL_TEXTUREACCESS_STREAMING
,
pFrame
->
width
,
pFrame
->
height
);
}
if
(
_texture
)
{
SDL_UpdateYUVTexture
(
_texture
,
nullptr
,
pFrame
->
data
[
0
],
pFrame
->
linesize
[
0
],
pFrame
->
data
[
1
],
pFrame
->
linesize
[
1
],
pFrame
->
data
[
2
],
pFrame
->
linesize
[
2
]);
//SDL_UpdateTexture(_texture, nullptr, pFrame->data[0], pFrame->linesize[0]);
SDL_RenderClear
(
_render
);
SDL_RenderCopy
(
_render
,
_texture
,
nullptr
,
nullptr
);
SDL_RenderPresent
(
_render
);
return
true
;
}
return
false
;
}
private
:
SDL_Surface
*
m_pScreen
=
nullptr
;
SDL_Overlay
*
m_pOverlay
=
nullptr
;
string
_title
;
SDL_Window
*
_win
=
nullptr
;
SDL_Renderer
*
_render
=
nullptr
;
SDL_Texture
*
_texture
=
nullptr
;
void
*
_hwnd
=
nullptr
;
};
}
/* namespace Screen */
}
/* namespace ZL */
#endif
/* YUVDISPLAYER_H_ */
#endif
/* YUVDISPLAYER_H_ */
\ No newline at end of file
tests/test_player.cpp
查看文件 @
bd04b2e2
...
...
@@ -36,7 +36,6 @@
#include "Network/sockutil.h"
using
namespace
std
;
using
namespace
ZL
::
Screen
;
using
namespace
ZL
::
Codec
;
using
namespace
ZL
::
Util
;
using
namespace
ZL
::
Thread
;
...
...
@@ -44,55 +43,55 @@ using namespace ZL::Network;
using
namespace
ZL
::
Rtsp
;
using
namespace
ZL
::
Player
;
int
main
(
int
argc
,
char
*
argv
[]){
//设置退出信号处理函数
signal
(
SIGINT
,
[](
int
){
EventPoller
::
Instance
().
shutdown
();
});
//设置日志
Logger
::
Instance
().
add
(
std
::
make_shared
<
ConsoleChannel
>
(
"stdout"
,
LTrace
));
Logger
::
Instance
().
setWriter
(
std
::
make_shared
<
AsyncLogWriter
>
());
int
main
(
int
argc
,
char
*
argv
[])
{
//设置退出信号处理函数
signal
(
SIGINT
,
[](
int
)
{
EventPoller
::
Instance
().
shutdown
();
});
//设置日志
Logger
::
Instance
().
add
(
std
::
make_shared
<
ConsoleChannel
>
(
"stdout"
,
LTrace
));
Logger
::
Instance
().
setWriter
(
std
::
make_shared
<
AsyncLogWriter
>
());
if
(
argc
!=
3
)
{
ErrorL
<<
"
\r\n
测试方法:./test_player rtxp_url rtp_type
\r\n
"
<<
"例如:./test_player rtsp://admin:123456@127.0.0.1/live/0 0
\r\n
"
<<
endl
;
Logger
::
Destory
();
return
0
;
if
(
argc
!=
3
)
{
ErrorL
<<
"
\r\n
测试方法:./test_player rtxp_url rtp_type
\r\n
"
<<
"例如:./test_player rtsp://admin:123456@127.0.0.1/live/0 0
\r\n
"
<<
endl
;
Logger
::
Destory
();
return
0
;
}
}
MediaPlayer
::
Ptr
player
(
new
MediaPlayer
());
player
->
setOnPlayResult
([](
const
SockException
&
ex
)
{
InfoL
<<
"OnPlayResult:"
<<
ex
.
what
();
});
player
->
setOnShutdown
([](
const
SockException
&
ex
)
{
ErrorL
<<
"OnShutdown:"
<<
ex
.
what
();
});
(
*
player
)[
RtspPlayer
::
kRtpType
]
=
atoi
(
argv
[
2
]);
player
->
play
(
argv
[
1
]);
MediaPlayer
::
Ptr
player
(
new
MediaPlayer
());
player
->
setOnPlayResult
([](
const
SockException
&
ex
)
{
InfoL
<<
"OnPlayResult:"
<<
ex
.
what
();
});
player
->
setOnShutdown
([](
const
SockException
&
ex
)
{
ErrorL
<<
"OnShutdown:"
<<
ex
.
what
();
});
(
*
player
)[
RtspPlayer
::
kRtpType
]
=
atoi
(
argv
[
2
]);
player
->
play
(
argv
[
1
]);
H264Decoder
decoder
;
YuvDisplayer
displayer
;
ThreadPool
pool
(
1
);
player
->
setOnVideoCB
([
&
](
const
H264Frame
&
frame
)
{
pool
.
async
([
&
,
frame
]()
{
AVFrame
*
pFrame
=
nullptr
;
bool
flag
=
decoder
.
inputVideo
((
unsigned
char
*
)
frame
.
data
.
data
(),
frame
.
data
.
size
()
,
frame
.
timeStamp
,
&
pFrame
);
if
(
flag
)
{
//DebugL << pFrame->pkt_pts
;
displayer
.
displayYUV
(
pFrame
);
}
});
});
H264Decoder
decoder
;
YuvDisplayer
displayer
;
player
->
setOnVideoCB
([
&
](
const
H264Frame
&
frame
)
{
SDLDisplayerHelper
::
Instance
().
doTask
([
&
,
frame
]()
{
AVFrame
*
pFrame
=
nullptr
;
bool
flag
=
decoder
.
inputVideo
((
unsigned
char
*
)
frame
.
data
.
data
(),
frame
.
data
.
size
(),
frame
.
timeStamp
,
&
pFrame
)
;
if
(
flag
)
{
//DebugL << pFrame->pkt_pts;
displayer
.
displayYUV
(
pFrame
)
;
}
return
true
;
});
});
EventPoller
::
Instance
().
runLoop
();
EventPoller
::
Instance
().
runLoop
();
static
onceToken
token
(
nullptr
,
[]()
{
UDPServer
::
Destory
();
EventPoller
::
Destory
();
AsyncTaskThread
::
Destory
();
Logger
::
Destory
();
});
return
0
;
static
onceToken
token
(
nullptr
,
[]()
{
UDPServer
::
Destory
();
EventPoller
::
Destory
();
AsyncTaskThread
::
Destory
();
Logger
::
Destory
();
});
return
0
;
}
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