Commit e0491bc1 by Dw9 Committed by GitHub

硬解支持nv12渲染

parent 8352f119
/*
/*
* Copyright (c) 2016 The ZLMediaKit project authors. All Rights Reserved.
*
* This file is part of ZLMediaKit(https://github.com/ZLMediaKit/ZLMediaKit).
......@@ -163,16 +163,24 @@ public:
_render = SDL_CreateRenderer(_win, -1, SDL_RENDERER_ACCELERATED);
}
if (_render && !_texture) {
_texture = SDL_CreateTexture(_render, SDL_PIXELFORMAT_IYUV,
SDL_TEXTUREACCESS_STREAMING,
pFrame->width,
pFrame->height);
if (pFrame->format == AV_PIX_FMT_NV12) {
_texture = SDL_CreateTexture(
_render, SDL_PIXELFORMAT_NV12, SDL_TEXTUREACCESS_STREAMING, pFrame->width, pFrame->height);
} else {
_texture = SDL_CreateTexture(
_render, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING, pFrame->width, pFrame->height);
}
}
if (_texture) {
SDL_UpdateYUVTexture(_texture, nullptr,
pFrame->data[0], pFrame->linesize[0],
pFrame->data[1], pFrame->linesize[1],
//需要更新sdl到最新(>=2.0.16)
if (pFrame->format == AV_PIX_FMT_NV12) {
SDL_UpdateNVTexture(
_texture, nullptr, pFrame->data[0], pFrame->linesize[0], pFrame->data[1], pFrame->linesize[1]);
} else {
SDL_UpdateYUVTexture(
_texture, nullptr, pFrame->data[0], pFrame->linesize[0], pFrame->data[1], pFrame->linesize[1],
pFrame->data[2], pFrame->linesize[2]);
}
//SDL_UpdateTexture(_texture, nullptr, pFrame->data[0], pFrame->linesize[0]);
SDL_RenderClear(_render);
......
Markdown 格式
0%
您添加了 0 到此讨论。请谨慎行事。
请先完成此评论的编辑!
注册 或者 后发表评论